TriModal
*I don't recommend fullscreen as the game gets laggy on the HTML version*
Objective: Survive as long as you can
The game swaps you between 3 gameplay modes every few seconds
- Build mode: You cannot control the player or die, instead control the platform that will be placed after the time is done
- Move mode: You control the player like a platformer (move and jump), if you fall for a long time or an enemy touches you, you die
- Fly mode: You cannot stop flying and can only steer the player's direction and shoot. Impacting onto your own platforms in this mode will also mean death.
Controls are W, A, S, D for all actions
Extra tips (you don't need to know all this):
- Every round after having done the 3 modes, the entire screen rotates 15 degrees
- The build mode platform's rotation is decided by the player's rotation when they were in fly mode
- Enemies spawn around the player and have some activation time before they are lethal
- The followers are circle enemies that go straight for the player and can go through walls. Can only be destroyed by shooting them or making them bump into each other
Status | In development |
Platforms | HTML5 |
Author | CptHavvock |
Genre | Platformer |
Made with | Unity |
Tags | Singleplayer, Space |
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